TED notes: Kevin Kelly on the internet and Tom Chatfield on video games

Kevin Kelly, the next 5000 days of the web

  • the internet is only 5000 days old, what will the next 5000 days look like?
  • “it’s amazing, and we’re not amazed”
  • we’re basically creating one giant machine, and it’s the strongest/most reliable machine we’ve ever built
  • all our machines are portals into the one machine (every smartphone, every laptop, every IoT)
  • 3 changes: embodiment, re-structuring, co-dependence
    • copies have no value
    • attention is currency
  • humans are the machine’s extended senses
  • we’re linking data; first the connections were machine to machine, then page to page, now data to data
  • we shouldn’t need to port our friends to each social network, the web should just know
  • “to share will be to gain”
  • no bits will live outside the web — early version of software eating the world

* * * * *

Tom Chatfield: 7 ways video games engage the brain

  • it’s amazing that people spend $8B on virtual goods
  • Farmville has 70M players (talk is from 2010)
  • games provide rewards, both individual and collective
  • all about ambition + delight
  • in video games you can measure everything — big data
  • there’s always a “reward schedule”
  • 7 ways to use game lessons in real world
    1. have experience bars to measure progress
    2. set multiple long and short-term aims
    3. they reward effort — get credit for every bit of work/effort
    4. provide rapid, frequent, clear feedback
    5. have element of uncertainty — variable rewards, dopamine
    6. offer windows of enhanced attention
    7. add other people! social, cooperation

Here’s a running list of TED talks and notes (it’s a long page so it could take a few seconds to load).

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